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Dark fantasy : duel nocturne dans une prairie mystique

Un guerrier solitaire affronte ses ennemis sous un double croissant de lune. Travelling avant sur de hautes herbes sombres, suivi d'une explosion dantesque.

Par @@Xaroon_x

Seedance 2.5Cinematic realisticFantasyPush inTrackingAerialMoonlightCinematic contrast

Prompt

Create a 30-second 16:9 photorealistic Hollywood fantasy action matching the reference video.

CHARACTER: Use the supplied male character sheet. Preserve exact face, hair, beard, skin, proportions and identity. Same black shirt, black pants and boots throughout.

ENVIRONMENT: Golden grassland at night, dark blue sky, crescent moon, small moon, giant curved black rocks, mist and dust. Cold moonlight, warm grass, cinematic contrast.

0–3s: Extreme-wide rear shot. Hero stands still in tall grass, sword at his side, moon behind him, rocks framing the scene. Slow push-in.

3–6.5s: Enemies emerge from the grass and surround him.

6.5–8s: Hero charges forward at extreme speed. Dust and grass burst from his feet.

8–15s: HIGH-SPEED COMBAT. Hero races through the battlefield and strikes FIVE different enemies one by one with his sword. Each hit connects; the enemy instantly disappears into red-black particles and sparks. Hero never stops. Fast sword swings, realistic movement, motion blur and dust trails.

15–18s: Hero reaches the SIXTH, much larger enemy. Dark rocky body with molten-red cracks. Hero delivers a powerful direct sword strike.

18–21s: MASSIVE EXPLOSION. The sixth enemy erupts. Dirt, rocks, debris, dust and red sparks fly toward the lens. Strong camera shake and realistic physics.

21–24s: Cut to extreme aerial wide shot revealing the battlefield, enemies, grass, rocks and moons.

24–29.5s: Continuous aerial pull-back, rising farther away over the vast landscape, dust clouds and tiny figures.

29.5–30s: Fade to black.

CAMERA: Large-format cinematic, 24fps, realistic motion blur, dynamic tracking and ultra-wide aerial finale. Realistic VFX.

NO dialogue, subtitles, text, logos, anime style, costume changes, identity drift, anatomy errors or unnecessary cuts.

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